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League: Season: Division: Group: Player:

PlassNavnSpiltSeierUavgjTapScore for-motMarginPoengFra
1Willemsan 10 8024775 - 452325216
2fjrjs 10 7034422 - 424118114UK
3wordskartell 10 6044648 - 429335512
4nalatipp 10 5054321 - 42309110Holland
5atiyya.p 10 5054223 - 42012210
6monday1 10 5054490 - 4786-29610Ireland
7YNWA110 10 4064590 - 4514768
8kevla29 10 4064436 - 4398388Suffolk uk
9Johnrb360 10 4064331 - 4394-638
10WFfox 10 4064449 - 4846-3978
11Dukedubarry 10 3074537 - 4796-2596England
1Willemsan+25216
Spilt: 10
Seier: 8
Uavgjort: 0
Tap: 2
Score: 4775 - 4523
2fjrjs+18114
Spilt: 10
Seier: 7
Uavgjort: 0
Tap: 3
Score: 4422 - 4241
Fra: UK
3wordskartell+35512
Spilt: 10
Seier: 6
Uavgjort: 0
Tap: 4
Score: 4648 - 4293
4nalatipp+9110
Spilt: 10
Seier: 5
Uavgjort: 0
Tap: 5
Score: 4321 - 4230
Fra: Holland
5atiyya.p+2210
Spilt: 10
Seier: 5
Uavgjort: 0
Tap: 5
Score: 4223 - 4201
6monday1-29610
Spilt: 10
Seier: 5
Uavgjort: 0
Tap: 5
Score: 4490 - 4786
Fra: Ireland
7YNWA110+768
Spilt: 10
Seier: 4
Uavgjort: 0
Tap: 6
Score: 4590 - 4514
8kevla29+388
Spilt: 10
Seier: 4
Uavgjort: 0
Tap: 6
Score: 4436 - 4398
Fra: Suffolk uk
9Johnrb360-638
Spilt: 10
Seier: 4
Uavgjort: 0
Tap: 6
Score: 4331 - 4394
10WFfox-3978
Spilt: 10
Seier: 4
Uavgjort: 0
Tap: 6
Score: 4449 - 4846
11Dukedubarry-2596
Spilt: 10
Seier: 3
Uavgjort: 0
Tap: 7
Score: 4537 - 4796
Fra: England

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LoBotIn Season 177, Div 1, Dukedubarry is the weakest link. Goodbye! 22/03 2019 20:21:10
International JudgeWffox, I appreciate the removal of Branor has changed some of the ´dynamics´ of the group. It almost certainly has put poor Dukedubarry into relegation and had a part in your situation too. It´s unfortunate but 2 players to be relegated this season. 16/03 2019 08:54:25
WffoxDear International judge, considering that Branor has been removed, will relegation involve one person or two? I am raising this point because the fact that he was removed late in the season has affected the dynamics for me as I am at risk of being relegated because he was removed while I would not have been relegated if he was still in the group.

Thank you for your time.

16/03 2019 08:45:11
LoBotThese outstanding players have been awarded Wlohty for their performance this season: Willemsan 30, fjrjs 22, wordskartell 20, nalatipp 18, atiyya.p 18, monday1 17. The Wlohty is the currency previously known as Glory, that you have silenty collected for a couple of years. For the time being, it is as useful for you as bicycles are for fish, but that may change when we start the Team League. 16/03 2019 07:00:07
International JudgeWffox, there will be 2 relegations as normal. I would only announce 1 relegation if the group size was perilously low (6 or 7) which you sometimes get in the lower divisions when a cheater is excluded. That is definitely not the case in division 1. Business as usual I´m afraid. 16/03 2019 05:47:13
US UmpireDUKEDUBARRY thank you for your post it is very much appreciated. 16/03 2019 04:19:20
dukedubarryBy the way well done on finding Branor is a cheat, even though it cost me 2 points. I hope there are no others but feel there may be. Just looking for excuses regarding my poor play. 16/03 2019 04:01:25
WffoxDear International judge, considering that Branor has been removed, will relegation involve one person or two? I am raising this point because the fact that he was removed late in the season has affected the dynamics for me as I am at risk of being relegated because he was removed while I would not have been relegated if he was still in the group.

Thank you for your time.

16/03 2019 02:50:09
1hockeyMy other comment.

Div 2 has approx 21 players in it. If you you took Group 1 and made it(Div Two) and Group Two (Div 3) Promotion relegation from these divisions would help in stablizing the Division 1 in terms of keeping it at 14 players. More players would have th opportunity to get promted to Divison 1 on a regular basis. Having one promoted from from each group is hard. You have to finish first to have any chance to get into division 1 thats why division two is so hard to get out of. To stay in division one all you have to try and do is avpoid relegation and that may be easier than trying to finsih first in a group like division two. Frostman has some goood points. This is another scenario that might help in a better number of players revolving through into division 1.

15/03 2019 05:34:01
1hockeyFascinating to see this. A passing comment has produced some of the most interesting discussion on how the development of the league should be played out. I commend my fellow players for there input into this discussion. I did not expect it to have such a broad spectrum of comments on such a matter. I have just been promoted so will play most of you here this up and coming season. Thanks again 15/03 2019 05:16:49
LoBotAt the moment, Dukedubarry and nalatipp is in the relegation spots. But in the games that are not finished, I will set some automatic results at deadline, and that may cause YNWA110 and Dukedubarry to go down. The rules state that you cannot get an advantage simply by not finishing your games, so the table judge may edit this group with respect to relegation. If you have intel on unfinished games (current score, reason for delay) that the judge ought to know, I recommend posting the information here before deadline. 15/03 2019 00:36:59
HarryhotspurWhen lobot awards an extra promotion slot it is based on the player´s wloh rating, a number that factors in more than Just the most recent season. In fact I was once promoted from div 2 once despite finishing 4th in my group, as I had an unlucky relegation Just before that and strong div 1 seasons before that again. Anyone Who has donated and has Access to the statistics section can study their own and their adversaries´ rating number history. 14/03 2019 23:15:44
International JudgeThank you all for your contributions to this discussion. The general opinion seems to be leave it as is and that the current size (14) is a workable number of players, but that 14 should be the absolute maximum. I agree, and I was never advocating increasing it beyond 14 or wanting to see it grow any higher. However, with the recent unexpected exclusion of Branor, the 14 now becomes 13. It is what it is. I will continue to monitor the group size to ensure it stays within its current "range" of between 10-13. Lobot will look after the 10 aspect automatically, I´ll try to ensure that if it ever inadvertently grows again, it is never beyond 14.

With regards to the idea of a Top 10 and relegating the bottom 3 seeing given that 13 looks like the new natural number of players in div 1 (although 4 was suggested when the largest group size had been 14). I´m open to the idea to try and create a little more turnover in division 1 to get some new players involved at the highest level.

The only thing is that I can only see it working through manual intervention each season. This will involve both relegating an extra player each season from div 1 as well as finding the best second place getter from the division 2 groups. Not onerous in itself. However, given one of the groups in division 2 currently has 11 players and the other has 10, its not exactly a level playing field to identify the rightful 3rd player to get promoted. Is the player who finished second with an 8-2 record necessarily better than the player in the other group who finished second 7-2 simply because they had the opportunity to play one extra game? I will have to let that one stew in the pot for a bit before potentially implementing that. I would never approach Eskil for such a change as in Lobots programming as seemingly minor changes like that are akin to a butterfly flapping its wings in Brazil causing a tsunami on the other side of the world.

All this is a longwinded way of saying that I will leave division 1 as is for now. That seems to be the consensus (the more the merrier was expressed on several occasions as well as the current number is a good size). I will continue to monitor the group size so that it never exceeds 14 as an absolute maximum. Thank you all for your inputs and ideas. Please feel free to post here, or in div 1 commentary next season if you wish to express other ideas or opinions about the group size or number of promotions/relegations, or indeed on any WLoH matter.

14/03 2019 17:20:09
LoBotLadies and gentlemen, we have a new champion! The season has ended with an incredible triumph for Willemsan. This is the first time Willemsan wins the league. 14/03 2019 17:19:14
dukedubarryI have had a bad season but beat Branor so have lost any chance of avoiding relegation. Oh well will have to try to come back??? 14/03 2019 07:02:13
HarryhotspurSome good points here. The league has a pyramid structure and frostman´ solution would (i assume) have to be programmed for all divisions or handle manually from one season to the next, ie extra workload for the voluntary admins. And as you dont want to take away the opt out option the number of player will always fluctuate anyway. Realistically I think the best thing is to announce at the start of the season that 3 are going down because we are 15. It has been done on occasion in the NO league to avoid overpopulation. Also, it is generally wise to have a universal set of rules across divisions and languages.

Personally I prefer about 12 players, keeps things interesting and alive at both ends of the tavle and the completion rate high.

14/03 2019 06:10:40
International JudgeThere is irrefutable evidence that Branor has been found to be using a cheat app in Norwegian league and German leagues. If they cheat in one league, its not a stretch to believe they are cheating in English International. Consequently, they are permanently banned from WLoH, including English International, and all other leagues they participated in on this site. I have removed them from the group. 14/03 2019 06:00:27
LoBotBranor was mentioned in the mail, but is taken out of the group. I am truly sorry for any inconvenience this may cause you fine people. 14/03 2019 05:57:48
WffoxFjrjs and Frostman42 have made very interesting observations/comments!

Personally, I think it is all about the individual´s commitment to complete games; if you sign up, then the responsibility rests squarely on your shoulders to play your games and complete them within 14 days.

When people come up with the line, "people have lives and are busy", I do not buy that argument and it makes those other people who play in a timely manner seem like layabouts, who have nothing to do. If you have signed up to play, then it is a premeditated decision and that means you have made WLOH part of your "life" and if you know you do not have time for that, then kindly do not sign up. It is imperative to note that there are indeed times when health, travel or family emergencies may occur that you did not legislate for; in such instances, kindly inform your group and the officials (who, by the way are doing a great job) will make decisions that will be fair to all.

There are players I would call "chronic delayers"...in the times I have played them in the past several years, they just never play in a timely fashion.

Two weeks is more than adequate for any dedicated participant to complete 14, or even 20 games, even when you factor in differences in time zones (I can attest to this because I have always completed my games, even in the first 7 days from different time zones). The number of players is definitely not the problem.

The changes in the number of players to be relegated/promoted may indeed improve competition; an example is sometimes when I see that I can not mathematically win a group or be relegated, I play my remaining games on "autopilot" without racking my brain - Frostman42´s proposal regarding promotion/relegation sounds good.

That is my humble contribution to the discourse.

Thank you.

14/03 2019 03:24:47
WillemsanThank you fjrjs ! 14/03 2019 02:40:56
FjrjsCongratulations Willemsan! Looks like we have a clear winner! 14/03 2019 01:28:25
dukedubarryI agree with FJRJS about slow play/players. It seems every season there is at least one and I have lost games because of them . The problem is the considerate players try to make plenty of moves in the first couple of days, which allows plenty of time to finish [ in case of illness or other commitments ].

However, it is only a game and most members are great, so I try to remain calm and if the tiles are poor, so what, I will hope to have better luck next time.

13/03 2019 20:29:17
WffoxFjrjs and Frostman42 have made very interesting observations/comments!

Personally, I think it is all about the individual´s commitment to complete games; if you sign up, then the responsibility rests squarely on your shoulders to play your games and complete them within 14 days.

When people come up with the line, "people have lives and are busy", I do not buy that argument and it makes those other people who play in a timely manner seem like layabouts, who have nothing to do. If you have signed up to play, then it is a premeditated decision and that means you have made WLOH part of your "life" and if you know you do not have time for that, then kindly do not sign up. It is imperative to note that there are indeed times when health, travel or family emergencies may occur that you did not legislate for; in such instances, kindly inform your group and the officials (who, by the way are doing a great job) will make decisions that will be fair to all.

There are players I would call "chronic delayers"...in the times I have played them in the past several years, they just never play in a timely fashion.

Two weeks is more than adequate for any dedicated participant to complete 14, or even 20 games, even when you factor in differences in time zones (I can attest to this because I have always completed my games, even in the first 7 days from different time zones). The number of players is definitely not the problem.

The changes in the number of players to be relegated/promoted may indeed improve competition; an example is sometimes when I see that I can not mathematically win a group or be relegated, I play my remaining games on "autopilot" without racking my brain - Frostman42´s proposal regarding promotion/relegation sounds good.

That is my humble contribution to the discourse.

Thank you.

13/03 2019 10:26:20
nalatippSome good posts here of which I mostly agree. From time to time I have been disadvantaged by slow play but the judges have always been reasonable in sorting it out. Nevertheless 14 is in my opinion at the top end of what would work IMHO. 13/03 2019 05:15:21
WffoxFjrjs and Frostman42 have made very interesting observations/comments!

Personally, I think it is all about the individual´s commitment to complete games; if you sign up, then the responsibility rests squarely on your shoulders to play your games and complete them within 14 days.

When people come up with the line, "people have lives and are busy", I do not buy that argument and it makes those other people who play in a timely manner seem like layabouts, who have nothing to do. If you have signed up to play, then it is a premeditated decision and that means you have made WLOH part of your "life" and if you know you do not have time for that, then kindly do not sign up. It is imperative to note that there are indeed times when health, travel or family emergencies may occur that you did not legislate for; in such instances, kindly inform your group and the officials (who, by the way are doing a great job) will make decisions that will be fair to all.

There are players I would call "chronic delayers"...in the times I have played them in the past several years, they just never play in a timely fashion.

Two weeks is more than adequate for any dedicated participant to complete 14, or even 20 games, even when you factor in differences in time zones (I can attest to this because I have always completed my games, even in the first 7 days from different time zones). The number of players is definitely not the problem.

The changes in the number of players to be relegated/promoted may indeed improve competition; an example is sometimes when I see that I can not mathematically win a group or be relegated, I play my remaining games on "autopilot" without racking my brain - Frostman42´s proposal regarding promotion/relegation sounds good.

That is my humble contribution to the discourse.

Thank you.

13/03 2019 04:30:02
dukedubarryI agree with FJRJS about slow play/players. It seems every season there is at least one and I have lost games because of them . The problem is the considerate players try to make plenty of moves in the first couple of days, which allows plenty of time to finish [ in case of illness or other commitments ].

However, it is only a game and most members are great, so I try to remain calm and if the tiles are poor, so what, I will hope to have better luck next time.

13/03 2019 00:20:56
FjrjsI have not been disadvantaged so far but only presenting a hypothetical situation! 12/03 2019 20:37:26
FjrjsLol, I have been keeping the screenshot and will be happy to send them should it be necessary. Again merely an observation over the course of many months of playing :-p 12/03 2019 20:29:11
US UmpireFJRJS thank you for your observations...lol

If you think that you are being disadvantaged by tactical slow play I would advise that you take a screenshot showing the delays between moves as well as a screenshot of the board and send it to the Judge

12/03 2019 19:51:43
FjrjsIrrespective of the number of players in the league, it boils down to the fact people should be completing the games in a timely manner. There are a few players who have the tendency to play very slow until the last couple of days and then expect everyone to be available to finnish the games for them. I totally appreciate that people have lives and can be busy at times but when it´s the same people over and over again, it makes you wonder! This season is no different and it is obvious from the table in league 1 who those people are. What worries me is that what if I´m unavailable to play in the last come of days? How will the judges view that? The slow players can provide the scores for the unfinished games and it would appear that I didn´t complete my games, whereas those very same slow people are the ones that were making moves every 70 hours or so previously.

This is why I think it´s important that we all play with a reasonable commitment level since we´re all in it together.

This is not a rant, just an observation!

12/03 2019 19:35:53
FROSTMAN42I personally think 14 is the ideal number of players for Division 1. Any player that has made it to division 1 has obviously invested a lot of time and effort into doing so, and having to play 13 opponents in order to stay there is a greater test of their ability and consistency than having to play 9 or less. I´ve nearly always been able to complete my games before the end of a season despite not being the quickest of opponents and have never taken a season off (much to my wife´s dismay).

However, 1Hockey made an interesting point about division 2 being the hardest and leads me onto the one change I would love to see, which would be to relegate the bottom 4 from division 1 and promote the top 2 from each division 2 groups every season. Controversial, I know, but here´s my reasoning:

1. Whilst making it (slightly) easier for division 2 players to get promoted, it would keep division 1 players on their toes trying to avoid relegation. There´s nothing like the threat of relegation to hone the grey matter.

2. With a total of 14 players in division 1, you would maintain that "top 10 player" prestige for players who retain their division 1 status.

3. There is negligible difference in player ability between the two divisions, with every player in both divisions, more than capable of winning a division 1 season.

4. Whilst I have no qualms with playing (losing to) the likes of Gman806, 1Hockey, karlcranky, binotemi, YNWAII0, etc each season, the additional fluidity between the top two divisions would increase the opportunity to play new opponents. Wordfeud (variety) is the spice of life.

Well, there you go, I´ve said my bit. Keep up the great work and hope to see you in division 1 again soon...

10/03 2019 19:10:34
dukedubarryI have deactivated for next season but may relegated anyway. 6/03 2019 20:26:40
heltenjon@International Judge - It was done in the Norwegian bokmål league some time back, although I believe Eskil did it manually. 6/03 2019 20:11:11
karlcranky maybe the bottom 3 players should be relegated for the next 2 or 3 seasons then you go back to norm.I also think the division should be the top 10. 6/03 2019 05:08:04
International JudgeIf everyone activated for next season, there could be as many as 15 in division 1. The 3 coming back would be Gman806 and Wiibay (who have both currently re-activated for season 178) and Cirkeline1466. However, I have been monitoring Cirkeline1466´s status each season as they have sat out for 3 years. I don´t think its fair that they would re-enter at Div 1 level having been away so long. I would want them to return in, say, div 3 (if they ever did decide to return).

Lobot is meant to do some routine at times to relegate long time sit outs but I´m not sure that functionality has ever been implemented. Given the fun and games as a result of the last upgrades and changes made, I´m not sure it would be as flawless a process as one would hope if it was run.

5/03 2019 12:39:15
1hockeyTypo´s typing to fast amd not watching the road Lol 5/03 2019 10:56:55
1hockeyIt was season 171 that it jumped to 14 with returning players who played when its convenient. The average for the whole of the league has fluctuated between 10 and 11. At some point three players had to be promoted on several occasions or only one player was relegated. 14 games is a lot for me to play but will play if needed. How many players are actually opted out from duivision 1 at the moment. If they all returned that is the big question. Two opted out this season by the look of the group dropping back to 12. If two are consistanlty relegated and promoted there is no way the group can continue to grow to 14 without some interference from those that promote and relegate. Not picking on anyone but its a fact. But it brought up some discussion that is neede from time to time. If the gropu is allowed to grow then grow it to a Divison 1 Gropu 1 and 2 if not 12 is a max that should be allowed. Some people have nothing esle to dobut play the game and can play at a faster rate than some others. Time zones and work constariants impact on people playing a lot of games. So fellow competitors thanks for the chat hopefully I can claw my way back to the top one day and I mean claw my way back to the top. Div 2 is the hardest in the league because everyone here is more than capable of winning the league. 5/03 2019 10:55:37
george678I´d be curious to what wiibay thinks. He probably plays 1 season every 2 or 3 months 4/03 2019 07:53:27
International JudgeThanks Gman806, it has puzzled me how division 1 got to this size in the first place. I know I haven´t promoted any unlucky 2nd place finishers from division 2 during table judging, nor have my predecessors to the best of my knowledge. Your explanation makes sense how Lobot would automatically fill up empty places to make it 10 players, but not relegate additional players afterwards. Mystery solved for me, thanks. 4/03 2019 07:33:17
Gman806I say the more the merrier when it comes down to the size of the group. The only way that the math wouldn’t work is if for some reason the group was reduced to under 10 due to too many players sitting out the same season, the system would automatically promote more than 2 players to compensate. When the players that sat out return, it would increase the number. Maybe some kind of notice during the season, like “ I’m planning to take off next season” so that this scenario could be avoided. 4/03 2019 00:13:39
george678I took div 1 out over the Christmas period and only had to win 6 or 7 games for it. Didn´t seem right. Players like monday1, YNWA110, binotemi etc have proven time and time again that its not too difficult with up to 14 players to take it out. You just have to be as good as them to do it... 3/03 2019 22:27:15
monday1I´m happy with up to 14 players. Like Gman if I don´t have time I just opt out for a few seasons. The probability of getting relegated is significantly reduced in a 14 player group. 3/03 2019 20:05:49
nalatippI can only speak for myself but I find 14 is acceptable if the majority can find time to play. This will become apparent when or if the judges continually have to intervene at the end. If that happens and disputes occur you will have to look at a limit of say 12. For now let´s see how it goes 3/03 2019 19:10:10
debigGTo be a competitor in Division 1 should be recognized as stalwart in the tournament. Therefore, the expectations is beyond all other divisions players. I´m trying very hard to be among the greatest players and ita a struggle. Players should not be complaining about too many players in the division. The amount of players should be increased to 14 and relagate three or more players at the end of the tournament. Increase Division 2 groups which can compensate for the overall numbers of players in International English tournament and make it easier to lessen the amount in Division 1.

One of the biggest problems is some players take way too long to play and this drawn out the games itself. Yes, we all have different lifestyles and circumstances but if you can´t commit just sit out the tournament until you can play. That being said, I´d your decides to do so, the judges should arrange that you go one division down to increase competitiveness. The more games played the greater possibility to be promoted or become victorious.

3/03 2019 12:42:32
International JudgeGman806, that is very courteous of you and very much appreciated. Any thoughts to add about the size of the group? Too large? It should definitely be no more than X? It is what it is naturally? 3/03 2019 09:20:41
gman806Personally, I opt out as a courtesy to my felllow players when I know I won’t be able to dedicate the time needed to finish the games in a timely manner.

3/03 2019 08:30:02
BranorEveryone has their own point of view. My opinion is: Let the system run as before. Up to 14 players in DIV 1.

More games the better!

3/03 2019 08:18:24
dukedubarryMore games the better. I try to play games quickly but have to apologize as I will be at Huntingdon races uk tomorrow to cheer on my horse Duke Debarry in the 4.05. With luck he will win. Fingers crossed for a safe run. 3/03 2019 06:34:50
International Judge1Hockey, you raise some interesting points and I would be interested to hear from other division 1 and 2 players their thoughts on the optimum number of players in division 1. Apart from the Christmas season when there were 10 players, most seasons since then have had 13-14 players until the current season of 12. My thoughts are along the lines that people have signed up with WLoH to play tournament matches so the more games, the better. That said, 14 players is a lot of games to get through. I noted all players completed all 13 matches last season (well done), so it´s not impossible.

Regarding your concerns of division 1 growing out of control, you better check your maths. 2 players get promoted from division 2, and 2 from division 1 get relegated so the pool of division 1 players should remain constant. The only thing causing the size fluctuations, as you point out, is people skipping seasons and then rejoining.

As for new players joining the league reaching division 1, the task is both daunting and yet straight forward. Win your current group and move up a division. That´s been the same since I joined 4 years ago. The only difference was there was 6 divisions back then, now it´s 8. If Nigel Richards started playing WLoH, he´d reach division 1 in 8 seasons. Hardly unimaginable, but certainly difficult.

If the consensus comes back for a smaller division 1 field, then any "cull" would be gradual by relegating a third player each season until the desired number was reached.

Those are my initial thoughts on this, please let me know your thoughts.

2/03 2019 23:21:04
NOCHATMISSMIXEDI solved it thank you 2/03 2019 23:19:33
1hockeyStill to many players in this division. This is the most "congestive" group in the whole of Wloh. Players are outing in and out at will and the most in this or any division should be 10 or less. Wiibay and Gman806 have opted out this season and if anyone else decides to opt next season this group next season with two getting promoted it will continue to grow beyond its capacity and become unmanagable. Its about time the powers that be decide to cut this group in half. Division 1 should max at 10 and Div two max at 10 and so forth throughout wloh. When you have Div 8 with 128 plus groups attached it it it becomes bizarre to try and reach the top and if I was entering the league it is almost unimaginablee to reach the heights that was once attainable ? 4 years ago. How about a restructure or I can see in 10 years time people will not play because you cannot move up and down consisitantly. I can imagine a lot of players stuck in Div 8 because there are approx 1000 players in one group 2/03 2019 18:58:53
LoBotLook at these players! This is an excellent pack! YNWA110 is the player here who has won most groups, with a total of 28 victories. MONDAY1 is the one who most recently won a group on a decent level, the player won division 1 back in season 176. KEVLA29 is a first-rate player who actually won the entire league in season 131. NALATIPP is a terrific opponent who was number 7 on this level last season. WFFOX is a skilful opponent who was number 10 on this level last season. WORDSKARTELL is a erudite player who actually won the entire league in season 161. FJRJS is a supernatural opponent who was number 6 on this level last season. WILLEMSAN is in wicked form and was just promoted from division 2. JOHNRB360 is a fine multitalent and does also crush opponents in division 1 in Wordfeud US English while playing here. BRANOR is the player with the highest average score in a season (only counting the last 50 seasons), with 530 points per match (it happened in season 147 in division 7.) DUKEDUBARRY is the player here who most recently went undefeated through an entire season, it happened in 7. division in season 157. ATIYYA.P is a supernatural player who recently was number 6 in division 1 in season 175.

BRANOR, FJRJS and DUKEDUBARRY is among these few heartwarm samaritans who sacrifice some of their own money, earned through suffering and pain, to pay for the fun for all of us.

The two last players will be relegated. With this many brilliant players it is hard to tell you who wins, but I guess monday1 wins this group.

2/03 2019 13:29:27
LoBotYes! I love it when we gather such a brainy bunch! YNWA110 is the most experienced player here, with 105 seasons in the league. KEVLA29 is a brilliant opponent who was number 5 on this level last season. NALATIPP is the tactically strongest player of the last 20 seasons, the opponents have merely scored the humble average of 431 points per game. MONDAY1 is the one who most recently won a group on a decent level, the player won division 1 back in season 176. WFFOX is a first-rate opponent who was number 10 on this level last season. WORDSKARTELL is a outstanding opponent who was number 4 on this level last season. WILLEMSAN is a clever player who recently was number 1 in division 2 in season 176. FJRJS is a wonderful player who actually won the entire league in season 146. JOHNRB360 is a great player who actually won the entire league in season 166. BRANOR is number 2 on the bilingual ranking. DUKEDUBARRY is the player here who most recently went undefeated through an entire season, it happened in 7. division in season 157. ATIYYA.P is a magic player who recently was number 6 in division 1 in season 175.

BRANOR, FJRJS and DUKEDUBARRY are not only great players, but beautiful individuals who supports WLoH and helps a silly old bot like me stay alive.

The two last players will be relegated. With this many fabulous players it is hard to tell you who wins, but I guess monday1 wins this group.

2/03 2019 13:26:01

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Matches

Kamp Resultat
MONDAY1
monday1 – Johnrb360426 – 557
monday1 – wordskartell474 – 394
monday1 – nalatipp448 – 435
monday1 – Willemsan432 – 438
monday1 – kevla29404 – 403
monday1 – YNWA110399 – 504
monday1 – atiyya.p442 – 564
monday1 – fjrjs438 – 494
monday1 – Dukedubarry504 – 485
monday1 – WFfox523 – 512
JOHNRB360
Johnrb360 – monday1557 – 426
Johnrb360 – wordskartell412 – 524
Johnrb360 – nalatipp385 – 459
Johnrb360 – Willemsan457 – 586
Johnrb360 – kevla29408 – 398
Johnrb360 – YNWA110433 – 373
Johnrb360 – atiyya.p347 – 438
Johnrb360 – fjrjs443 – 444
Johnrb360 – Dukedubarry505 – 353
Johnrb360 – WFfox384 – 393
WORDSKARTELL
wordskartell – monday1394 – 474
wordskartell – Johnrb360524 – 412
wordskartell – nalatipp465 – 389
wordskartell – Willemsan382 – 510
wordskartell – kevla29527 – 413
wordskartell – YNWA110489 – 494
wordskartell – atiyya.p484 – 360
wordskartell – fjrjs350 – 368
wordskartell – Dukedubarry502 – 400
wordskartell – WFfox531 – 473
NALATIPP
nalatipp – monday1435 – 448
nalatipp – Johnrb360459 – 385
nalatipp – wordskartell389 – 465
nalatipp – Willemsan518 – 431
nalatipp – kevla29417 – 439
nalatipp – YNWA110438 – 421
nalatipp – atiyya.p443 – 331
nalatipp – fjrjs377 – 443
nalatipp – Dukedubarry449 – 418
nalatipp – WFfox396 – 449
WILLEMSAN
Willemsan – monday1438 – 432
Willemsan – Johnrb360586 – 457
Willemsan – wordskartell510 – 382
Willemsan – nalatipp431 – 518
Willemsan – kevla29416 – 510
Willemsan – YNWA110453 – 437
Willemsan – atiyya.p469 – 453
Willemsan – fjrjs425 – 419
Willemsan – Dukedubarry505 – 498
Willemsan – WFfox542 – 417
KEVLA29
kevla29 – monday1403 – 404
kevla29 – Johnrb360398 – 408
kevla29 – wordskartell413 – 527
kevla29 – nalatipp439 – 417
kevla29 – Willemsan510 – 416
kevla29 – YNWA110403 – 524
kevla29 – atiyya.p371 – 375
kevla29 – fjrjs430 – 461
kevla29 – Dukedubarry564 – 427
kevla29 – WFfox505 – 439
YNWA110
YNWA110 – monday1504 – 399
YNWA110 – Johnrb360373 – 433
YNWA110 – wordskartell494 – 489
YNWA110 – nalatipp421 – 438
YNWA110 – Willemsan437 – 453
YNWA110 – kevla29524 – 403
YNWA110 – atiyya.p380 – 416
YNWA110 – fjrjs439 – 534
YNWA110 – Dukedubarry464 – 525
YNWA110 – WFfox554 – 424
ATIYYA.P
atiyya.p – monday1564 – 442
atiyya.p – Johnrb360438 – 347
atiyya.p – wordskartell360 – 484
atiyya.p – nalatipp331 – 443
atiyya.p – Willemsan453 – 469
atiyya.p – kevla29375 – 371
atiyya.p – YNWA110416 – 380
atiyya.p – fjrjs395 – 399
atiyya.p – Dukedubarry393 – 489
atiyya.p – WFfox498 – 377
FJRJS
fjrjs – monday1494 – 438
fjrjs – Johnrb360444 – 443
fjrjs – wordskartell368 – 350
fjrjs – nalatipp443 – 377
fjrjs – Willemsan419 – 425
fjrjs – kevla29461 – 430
fjrjs – YNWA110534 – 439
fjrjs – atiyya.p399 – 395
fjrjs – Dukedubarry424 – 465
fjrjs – WFfox436 – 479
DUKEDUBARRY
Dukedubarry – monday1485 – 504
Dukedubarry – Johnrb360353 – 505
Dukedubarry – wordskartell400 – 502
Dukedubarry – nalatipp418 – 449
Dukedubarry – Willemsan498 – 505
Dukedubarry – kevla29427 – 564
Dukedubarry – YNWA110525 – 464
Dukedubarry – atiyya.p489 – 393
Dukedubarry – fjrjs465 – 424
Dukedubarry – WFfox477 – 486
WFFOX
WFfox – monday1512 – 523
WFfox – Johnrb360393 – 384
WFfox – wordskartell473 – 531
WFfox – nalatipp449 – 396
WFfox – Willemsan417 – 542
WFfox – kevla29439 – 505
WFfox – YNWA110424 – 554
WFfox – atiyya.p377 – 498
WFfox – fjrjs479 – 436
WFfox – Dukedubarry486 – 477
MONDAY1
monday1426
Johnrb360557
monday1474
wordskartell394
monday1448
nalatipp435
monday1432
Willemsan438
monday1404
kevla29403
monday1399
YNWA110504
monday1442
atiyya.p564
monday1438
fjrjs494
monday1504
Dukedubarry485
monday1523
WFfox512
JOHNRB360
Johnrb360557
monday1426
Johnrb360412
wordskartell524
Johnrb360385
nalatipp459
Johnrb360457
Willemsan586
Johnrb360408
kevla29398
Johnrb360433
YNWA110373
Johnrb360347
atiyya.p438
Johnrb360443
fjrjs444
Johnrb360505
Dukedubarry353
Johnrb360384
WFfox393
WORDSKARTELL
wordskartell394
monday1474
wordskartell524
Johnrb360412
wordskartell465
nalatipp389
wordskartell382
Willemsan510
wordskartell527
kevla29413
wordskartell489
YNWA110494
wordskartell484
atiyya.p360
wordskartell350
fjrjs368
wordskartell502
Dukedubarry400
wordskartell531
WFfox473
NALATIPP
nalatipp435
monday1448
nalatipp459
Johnrb360385
nalatipp389
wordskartell465
nalatipp518
Willemsan431
nalatipp417
kevla29439
nalatipp438
YNWA110421
nalatipp443
atiyya.p331
nalatipp377
fjrjs443
nalatipp449
Dukedubarry418
nalatipp396
WFfox449
WILLEMSAN
Willemsan438
monday1432
Willemsan586
Johnrb360457
Willemsan510
wordskartell382
Willemsan431
nalatipp518
Willemsan416
kevla29510
Willemsan453
YNWA110437
Willemsan469
atiyya.p453
Willemsan425
fjrjs419
Willemsan505
Dukedubarry498
Willemsan542
WFfox417
KEVLA29
kevla29403
monday1404
kevla29398
Johnrb360408
kevla29413
wordskartell527
kevla29439
nalatipp417
kevla29510
Willemsan416
kevla29403
YNWA110524
kevla29371
atiyya.p375
kevla29430
fjrjs461
kevla29564
Dukedubarry427
kevla29505
WFfox439
YNWA110
YNWA110504
monday1399
YNWA110373
Johnrb360433
YNWA110494
wordskartell489
YNWA110421
nalatipp438
YNWA110437
Willemsan453
YNWA110524
kevla29403
YNWA110380
atiyya.p416
YNWA110439
fjrjs534
YNWA110464
Dukedubarry525
YNWA110554
WFfox424
ATIYYA.P
atiyya.p564
monday1442
atiyya.p438
Johnrb360347
atiyya.p360
wordskartell484
atiyya.p331
nalatipp443
atiyya.p453
Willemsan469
atiyya.p375
kevla29371
atiyya.p416
YNWA110380
atiyya.p395
fjrjs399
atiyya.p393
Dukedubarry489
atiyya.p498
WFfox377
FJRJS
fjrjs494
monday1438
fjrjs444
Johnrb360443
fjrjs368
wordskartell350
fjrjs443
nalatipp377
fjrjs419
Willemsan425
fjrjs461
kevla29430
fjrjs534
YNWA110439
fjrjs399
atiyya.p395
fjrjs424
Dukedubarry465
fjrjs436
WFfox479
DUKEDUBARRY
Dukedubarry485
monday1504
Dukedubarry353
Johnrb360505
Dukedubarry400
wordskartell502
Dukedubarry418
nalatipp449
Dukedubarry498
Willemsan505
Dukedubarry427
kevla29564
Dukedubarry525
YNWA110464
Dukedubarry489
atiyya.p393
Dukedubarry465
fjrjs424
Dukedubarry477
WFfox486
WFFOX
WFfox512
monday1523
WFfox393
Johnrb360384
WFfox473
wordskartell531
WFfox449
nalatipp396
WFfox417
Willemsan542
WFfox439
kevla29505
WFfox424
YNWA110554
WFfox377
atiyya.p498
WFfox479
fjrjs436
WFfox486
Dukedubarry477